Have you ever wondered what secret the Egyptian Desert might hold? This new edition of Archaeology introduces you to the life of an archaeologist digging excavation sites in the search of most precious artifacts. Will you be able to sell them at the highest price, though? Not if a thief robs your goods and treasures before you even get to the marketplace!
Over the past few months, Z-Man Games took great pleasure in revisiting the beloved card game Archaeology, working hard on news ways to enhance your classic treasure hunt experience. The end result is a redesigned 2 to 5 players card game with beautifully drawn new illustrations and refreshing variants to its unique mechanics.
What's new? Following Phil Walker-Harding's original designs, the talented Atha Kanaani took on the task of creating new, elegant, artworks and illustrations, giving Archaeology a long awaited, modernized look and feel.
New artefacts also make their entrance to enrich the already wide range of marketable relics, as well as brand new monuments where to dig them up, such as the Tomb or the Ruins, which bring even more depth to the original mechanics.
You are an archaeologist working the dig sites of the Egyptian desert. Search for the right pieces to complete torn parchments, broken pots, and other priceless artifacts. Explore an ancient pyramid in the hope of uncovering a huge stash of treasure! Trade shrewdly at the local marketplace to increase the value of your collection. Sell your treasures to the museum at just the right time for maximum profit.
But beware, the desert also has its dangers! A devastating sandstorm can throw your expedition into disarray, and cunning thieves lurk around the dig site ready to steal your prize discovery!
In Archaeology: The New Expedition, you want to find treasures and make the most money possible by selling them to the museum. Players start with four treasure cards in hand; one monument tile is chosen at random, then the chambers of the monument are loaded secretly with treasure cards.
On a turn, a player digs for treasure by drawing from the deck. If they find treasure, they don't show anyone and keep it; if they find a thief, they steal a card at random from an opponent; and if they find a sandstorm, all players lose half of their cards in hand to the marketplace, which starts the game with five face-up cards. (Each player has a tent that they can discard to avoid the effects of one sandstorm.) After digging, a player can:
Discard one or more maps to explore one chamber of the monument, looking at all the cards there and keeping some number of them.
Trade at the marketplace by laying down one or more treasure cards and picking up cards with equal or lesser trading value.
Sell to the museum by placing sets of treasure cards in front of them; in general, the more cards you have of a type, the more the set is worth.
Players can explore only once, but they can do the other actions repeatedly, and they can take these actions in any order. Once the deck is empty, players keep taking actions until they all pass in turn, after which they sell treasures to the museum. Whoever ends up with the most money wins!
Players 2 to 5
Suggested Ages 10 and up
Playing Time 20 minutes
Released: 02 February 2016