Welcome home, good Hunter. Yharnam's blood calls to you. You may believe this to be nothing more than a bad dream, but its curse lies heavy upon us all...
Long ago, the cursed city of Yharnam made a grim discovery: by using Blood Ministration, every affliction could be cured. But with that healing power came a terrible disease, transforming the city's inhabitants into nightmarish creatures. Now, on the night of The Hunt, you have come to the city. Using the power of the Chalice, you and your fellow Hunters have entered the Challice Dungeon, where you must confront its terrifying bosses together. But in the end, only one of you will gather enough blood to escape the nightmare...
In Bloodborne: The Card Game, every Hunter secretly and simultaneously chooses their strategy for each fight. Will you attack and gather blood? Sabatoge the efforts of the other Hunters? Or retreat to the safety of the Hunter's Dream to secure your blood and build up your strength for later battles?
Bloodborne: The Card Game is based on the Chalice Dungeons in the video game Bloodborne — the ever-changing labyrinths and tombs carved out by the Great Ones beneath the fallen city of Yharnam, where horrifying creatures reside. Players compete to kill monsters and take their blood.
In general, Bloodborne is a game about risk management with a bit of group think, inventory management/upgrades, and tactical play. You start with a hand of basic weapons, which you get to upgrade to improve your fighting combos and capabilities.
Each turn, one monster chosen at random attacks players, who fight back as a team, with everyone playing a card from their hand simultaneously to attempt to kill the monster. Players collect blood from the monster, assuming it dies, based on how much damage they dealt. Monsters can fight back with exploding dice that can potentially deal infinite damage.
Players can fight as long as they want, but if they die in combat, they lose their progress. Players can opt out of fighting to bank their blood and save it permanently. Collected blood counts as victory points.
Says designer Eric M. Lang, "My goal with Bloodborne was to channel the intensity and frustration of the video game into a contest between players. Lots of death."
You will need clever strategy, ruthless cunning, and steady nerves if you hope to win this game of trechery and terror!
5 Hunter Boards
75 Blood Echo Plastic Tokens
16 Cardboard Tokens
3 Custom Monster Dice
Players: 3 to 5
Average Game time: 30 to 50 minutes
It may not be possible to ship very heavy items outside of the Mainland UK.
Released: 02 February 2017