Welcome to Costa Rica! This land is renowned for its rich diversity of insects and animals, and you are part of several teams that will explore and record the wildlife on this rainforest paradise. Each turn, you and your fellow explorers will reveal what is hiding. Will you take your data back, or keep pushing on, even though another explorer might take credit for your hard work?
Different sets of exotic animals, different terrains, and the omnipresent danger of mosquitos await in the jungle of Costa Rica, and the player explorers are here to collect sets of rare and exotic animals to rescue them from poachers. Collecting as many as you can of one kind is valuable, but having one of each kind can be beneficial, too.
In Costa Rica, all player take part in an expedition, with the active player of a turn deciding where to go and exploring a new tile. In clockwise order, each player must decide whether to leave this expedition and collect all of the animals seen so far, or whether to remain with the group to (hopefully) collect more animals later? Once a player does leave the current expedition, they remove their pawn from that group, collecting nothing else from it.
The game is a tense race to catalog as many of the rainforest animals as they can while also trying to view each of the animals being researched. Just avoid being bitten too badly by the mosquitos!, discover animals and prove that you are the best explorer in Costa Rica!
At the start of the game, all the tiles are placed face down in a Settlers-style hexagon made of hex tiles. The tiles are of 3 terrain types (visible on the bag), each with 2 types of animals (one common, one rare; 1 or 2 pictured on the tile) on the hidden side. Some animal sides also show a hazard symbol (most common in mountains, least in forests). Expeditions, each consisting of one meeple from each player, are placed adjacent hexes spread equidistant around the outer edge of the play area.
On your turn, you may move any single expedition which still contains your meeple. You move to an adjacent hex and flip it. If you reveal a second hazard, you discard all revealed tiles and remove your meeple from that expedition; your turn ends immediately. Otherwise, in order (starting to your left and ending with you), players have the option to take all the tiles (and their meeple) from that expedition and end the turn, or pass. If everyone passes, you move again to a new tile and repeat. However the turn ends, the expedition remains on the last spot explored.
The game ends when no more legal moves remain. Then, everyone scores for the animals they've collected:
- for each full set of 6 different animals
- for each animal, score by size of set (triangular progression)
Most points wins!
Minimum Players: 2
Maximum Players: 5
Minimum Time: 30
Maximum Time: 45
Minimum Age: 8
Game Type: Stand-Alone
72 rainforest tiles
30 explorer markers (in five colors)
1 expedition marker
It may not be possible to ship very heavy items outside of the Mainland UK.
Released: 19 July 2016