Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But sometimes extensive prep just isnít feasible. The good news? You can still experience the Fate awesomeness with the help of the Fate Worlds expansion.
Looking for a ready-made setting to bring to your Fate table? Fate Worlds: Worlds Rise Up brings four outstanding settings to stimulate your imagination and get you gaming fast.
This supplement compiles four previously-electronic-only releases:
Masters of Umdaar: The fallen world of Umdaar is home to cyborg insects, merciless warlords, and lasersólots and lots of lasers. Quest for long-lost artifacts of power and return hope to your people.
Nest: There is a place where children go to slay dragons, solve riddles, and learn magic, only to grow up and forget these fantasies. Protect your past from something terrible and very, very real.
Psychedemia: Students at a psionic academy are caught in a struggle between their new alien friends and the school faculty. Bring your psychic powers to bear to protect your friends and broker peace.
Behind the Walls: Being in prison is bad enough, but when the world outside goes silent post-nuclear attack, itís hard to know what to think. Find a way to survive the cell block chaos, because it just might be safer behind the walls.
Fate Worlds. All the worlds. Your stage.
Worlds Rise Up includes:
Masters of Umdaar by Dave Joria
Nest by David Goodwin
Psychedemia by Paul Stefko
Behind the Walls by John Adamus
Number of players: 3-6
Age of players: 12+
Length: 2-8 hours
Type of Game: Roleplaying Game Supplement for Fate Core
Languages Available: English
Format: Softcover Book
Release Date: June 2016
Released: 19 July 2016