Gearworks is a steampunk strategy card game featuring card placement, hand management, and a "twist" on area control. Strategically position your gears to fix a mysterious clockwork machine in the corner of the workshop.
Become the Master Tinkerer!
Your life in the workshop is a monotonous affair. You were once a renowned machinist, but after the accident twelve years ago it's been a long road to recovery. Since then, your machines never work very well, or for very long, before they break. The workshop owner has given you one more chance to prove your worth.
Play Your Cards Right
Your task is simple - play gear cards into the grid to fix the broken machine. If you are the last to play in a given column or row, you will be rewarded with various parts you need! You must follow 2 rules: each column may only have 1 card per color and each row must have cards in ascending or descending order. Easy enough? Oh right, your rival machinists may have something to say about that...
What Will You Build?
On your journey to become the master tinkerer, you will be given the option to contruct many exceptional machines! Gearworks features twenty five contraption cards with beautiful and unique artwork.
Build Fantastical Contraptions!
You may have the schematics for your dream contraption, but now you need the right parts. Will you be able to get the last crank to build your gyrocopter? Or, will your opponent steal it to construct their towering robot? Play smart or your machines just might end up in the scrapheap!
Compelling Solo Mode
Leviathan is your prized mechanical creation. You built it, hoping to impress the workshop owner and reclain the title of Master Tinkerer once again. But now the machine has taken on a mind of its own...
Contents: 45 Gear Cards, 25 Contraption Cards, 4 Tinkerer Cards, 4 Reference Cards, 1 Solo Boss Card, 1 Solo Reference Card, 20 Wooden Sparks, 9 Wooden Gear Tokens, 27 Parts Tokens, 1 Plastic Tray, 1 Box Sleeve & 1 Rulebook
1 to -4 Players
30 to 45 Min
Released: 11 September 2018