Illimat has the style and flavor of a classic card game with a dynamic twist. As you play, you combine cards and collect them, trying to gather more than your opponents. But hidden Luminaries and changing seasons can alter your plans. Featuring a cloth board, metal tokens, and illustrations by Carson Ellis.
Illimat supports two to four players and a single round takes approximately fifteen minutes. The cloth board is divided into four fields, and the box the game comes in is also a component of the game: it sits in the center of the board and sets the seasons for each field, which affects the actions that can be performed in each field. Turning the box and changing the seasons is a critical part of the strategy of the game.
Illimat has been playtested with devoted gamers and people who haven't played a game in years. The result is a game that's easy to learn, dynamic, and just a little bit addictive.
Beautifully illustrated by Carson Ellis and designed by award winning game designer Keith Baker (Gloom and Eberron) with heirloom quality materials.
Illimat feels like an old forgotten card game that is compelling to modern players, a game that feels of its time,yet weirdly out of time altogether.
If you've ever enjoyed Hearts, Bridge, Cassino, or Gin, Illimat will feel both familiar and unlike anything you've ever played before.
Each field has a season, and this determines what actions can be taken in that field. Anything is possible in Summer, but you cannot sow in Autumn, harvest in Winter, or stockpile in Spring. The seasons change when the Illimat turns, creating new opportunities for each player.
Luminaries are hidden cards that can exert influence over a field. You never know what Luminary will appear when you clear a field... will the Rake steal your cards, or will be Maiden negate the power of winter? Luminaries add color and complexity to every game of Illimat.
The game of Illimat is the cornerstone in which The Society of Luminaries was founded. Read about it's rich history and become part of it's bright future.
The goal of the game is to score the most points by harvesting cards, okus tokens, and Luminaries. The goal is to be the first to score 17 points over the course of a few rounds.
To set up, place the board on the table so that each player is sitting along an edge of the board (not the corners). The Illimat is placed in the center of the board, with the arrow pointing toward the dealer, and place one okus token per player on the Illimat. Shuffle the cards (include the Star suit only in a 4-player game) and deal three cards into each of the four fields on the board, and then deal four cards to each player (except the starting player, who only receives three cards). Shuffle the Luminary cards and place one face-down in each of the four corners of the board.
On your turn, you must choose a field and play exactly one card from your hand. Your card must be played to Sow, Harvest, or Stockpile.
Sow: Discard your card face-up into the field.
Harvest: Collect any cards that match the value of your card, either individually or as sums. Cards you collect (and the card you played to Harvest) are set aside face-down in your own harvest pile. As an example, you could play an 8, and then pick up an 8, and a 5 and a 3 together, as long as they were all in the same field.
If you pick up the last card in the field, you take an okus token (if there are any left). If the Luminary for that field is face-down, you turn it face-up—it is now active. If the Luminary was already face-up, you claim the Luminary. If there are enough cards left in the deck after claiming an okus or turning a Luminary face-up (or both), then deal three more cards into the field. Some Luminaries trigger as soon as they are revealed, and some trigger only if they are claimed.
Stockpile: Combine your card with at least one other card in the field, creating a stack of cards that may only be harvested together rather than individually. It can be a stack of several of the same card (two 9s) or it can be cards added to form a new value (3 and 4 to make a 7). (Turn stacks or cards at right angles to indicate they are separate values rather than sums.) You must have a card in your hand that matches the value of the stack you are creating in order to Stockpile.
Once you’ve taken your action, draw back up to four cards.
The Illimat indicates which season is affecting each of the four fields, and affects certain actions:
Winter: you may not Harvest.
Spring: You may not Stockpile.
Autumn: You may not Sow.
Summer has no restrictions.
Whenever a Court card is played, resolve the action, and then rotate the Illimat so that the season of the field affected matches the season of the card that was played. When a Star suit Court card is played, the player may choose which season to turn it to.
The hand ends when everyone has played all of their cards and there are no more to be drawn from the deck. Any cards on the board that were not harvested (including Luminaries) are discarded, and score points as follows:
Each Fool, Luminary, and okus is worth 1 point.
Cornucopia: The player with the most cards gets 4 points.
Sunkissed: The player with the most Summer cards gets 2 points.
Frostbit: The player with the most Winter cards loses 2 points.
If there are ties for most cards, the tie goes in favour of the player with the most Luminaries (so for Frostbit, the player with fewer Luminaries will lose the points). In a beginner game without Luminaries, ties go to the player with the most okus tokens. If there’s still a tie, nobody gets the points.
There’s one special rule if there are ever four revealed Luminaries on the board, it’s a harmonic convergence. Everyone gets up and moves one seat clockwise, leaving behind their hand—and the score they’ve already earned in previous rounds.
If anyone has reached 17 points, the end of the scoring track, they win the game. Otherwise, reshuffle all of the cards, pass dealer to the left, and start a new round.
What’s in the Box
A 24” x 24” cloth board
65-card linen finish deck
8 tarot-sized Luminary cards
4 metal okus tokens
4 glass point counters
Cloth storage bag
2 to 4 Players
15 to 60 Min Playing Time
It may not be possible to ship very heavy items outside of the Mainland UK.
Released: 24 July 2018