It is the 25th century and it has already been a long while since humanity set off for the stars. Humans have travelled to the edges of the galaxy, yet they have never encountered other intelligent lifeforms.
While searching through the central archives of old Earth, you discover that a planet named Artemia has been removed from official maps and that no other data is available. Intrigued, you set up an expedition.
Initial readings from Artemia’s surface reveal that it is a class M planet: hospitable to human life and home to rich and varied fauna and flora. As you enter the planet’s atmosphere, a strong magnetic field disrupts your ship’s on-board computers. After sending out an SOS, the captain orders an evacuation of the ship before the inevitable crash.
Safe and sound, you begin to explore your surroundings when you hear your captain crying out in agony. In the distance, you make out the silhouette of something observing you.
You are not alone…
Aim of the game
NOT ALONE is an asymmetrical card game, in which one player (the Creature) plays against the stranded explorers (the Hunted).
If you play as one of the Hunted, you will explore Artemia using Place cards. By playing these and Survival cards, you try to avoid, confuse or distract the Creature until help arrives.
If you play as the Creature, you will stalk and pursue the shipwrecked survivors. By playing your Hunt cards and using the mysterious powers of Artemia, you try to wear down the Hunted and assimilate them to the planet forever.
NOT ALONE is a immersive, thematic card game, where you use guessing, bluffing, hand management, and just a pinch of deck-building to achieve your goal, which is survival for the Hunted... or total assimilation for the Creature!
Number of players: 2 to 7
Playing time: 30 to 45
Suggested age : 10 and up
It may not be possible to ship very heavy items outside of the Mainland UK.
Released: 04 July 2017