The Ninth World teems with life—and most of it is hungry!
The Ninth World is unlike any other fantasy setting: weird, imaginative, dangerous, and often a bit creepy.
The creatures of the Numenera setting are no different, and the Ninth World Bestiary 2 gives you 160 new ones to populate your campaign, with additional details about the Ninth World's complex far-future, post-apocalyptic ecology. Ninth World parasites, transdimensional creatures, mechanical automatons, extraterrestrials, and loads and loads of creatures for characters to face and fight are just the beginning in the weird and wonderful setting of Numenera.
This book includes:
Over 160 new creatures to populate your campaign.
An extensive index of all creatures from products across the Numenera game line.
Random encounter tables for creatures from this book, the Ninth World Bestiary, and the Numenera corebook.
Random tables to generate new creatures on the fly.
Useful insights on the behaviors, beliefs, and relationships of Ninth World creatures.
It may not be possible to ship very heavy items outside of the Mainland UK.
Released: 03 May 2017