Triumph of Chaos: The Russian Civil War 1918-1921 v2 DELUXE! is a two-player card driven strategic board game wherein the players assume the roles of the RED (Communist Forces) and the WHITE (reactionary forces). This epic conflict resulted in the toppling of three centuries of Romanov rule and its replacement by a totalitarian communist ideology. Set against a backdrop of the vast and spectacular Russian countryside, only the Russian winter could surpass the brutality of the fighting. Belligerents included the various Russian republics, anarchist and independence movements, adherents of the old regime, foreign contingents of volunteers and the overt intervention of the Major Powers.
Since first published in 2005, Triumph of Chaos has developed a somewhat avid following in the gaming community. Similar to other card driven strategic games, players assume roles of political and military commanders of their respective (RED or WHITE) forces in this epic struggle of the Russian Civil War. There is a need to refresh and enhance this rich, complex historical simulation: ToC fans demand more! Hence, ToC v2. Improvements include:
A Richer Game Experience:
With ToC v2 DELUXE, more characters have been invited to the party: The Socialist Revolutionaries, the Japanese, and infamous far est warlords. The designer has also improved the way Action Cards drive the game: building more angst into player choice & trade-off. An improved replacement step mechanic to repair and build units that better reflects the dynamics of the conflict has been added forcing players to make difficult choices.
A Streamlined Game Engine:
ToC v2 DELUXE, utilizes the basic card-driven wargame/point-to-point engine made popular by Mark Herman, Ted Raicer and others to handle the military component of the conflict. Additionally, a political mechanic determines how the Reds & Whites are able to enlist support from near and abroad republics, bordering countries and the great powers. With ToC v2 DELUXE, faction and operational rules have been optimized for superior gameplay.
Improved Game Components:
It's bigger & better: TWO standard game maps now (old map "blown up" 40% and the Trans-Siberian rail line all the way to Vladivostok added)... 1" x 1/2" glorious counters with period art... better playaids, a bigger, more descriptive Faction Control Table, helpful setup cards... and much more.
2 22” x 34” maps
1 1 1/2” counter-sheet (140 armies)
1 1 ˝” and ˝” counter-sheet
(70 armies/leaders & 140 informational markers)
1 5/8” counter-sheet (176 corps)
1 Rulebook (32 pages)
1 Supplement (32 pages)
2 Action Card Decks (55 cards for each player)
1 Political Card Deck (66 “shared” cards)
1 Leader Deck (44 cards)
1 11” x 17” Faction Control Table (FCT)
2 Force Summaries
Components, Abbreviations, Changes vs v1.0
Selected Game Mechanics & Combat Summary
2 Six-sided Dice (1 red, 1 white)
20 /20 Red & White Victory City markers (“cubes”)
15/15 RED & WHITE Resource markers (“barrels”)
180 to 600 Min Playing Time
It may not be possible to ship very heavy items outside of the Mainland UK.
Released: 09 April 2019