BREAK!! is a tabletop roleplaying game of exploration and adventure.
BREAK!!'s setting and aesthetics are inspired by classic anime and SNES era videogames, along with wistful fantasy novels and movies!
BREAK!! is a 470 page, full-color book loaded with diagrams and infographics to make learning and playing the game as fast and fun as possible.
Who is BREAK!! for?
New TRPG players: BREAK!! is simple and quick to learn, perfect for anime and JRPG fans looking to try out tabletop games for the first time.
5e players: BREAK!! provides a familiar, yet clean and modern, rule set for those looking for a new place to have their fantasy fun.
Gaming parents: BREAK!! is 12+. It contains some challenging themes and art that will engage older children but parental discretion is advised for younger players.
Oldschool players: BREAK!! possess many features that make oldschool style of play so much fun... it's just a little bit less grimdark. This includes: problem solving focus, zero to hero progression, quick procedures, and modular subsystems.
Gameplay
As an adventurer you will:
Journey across shattered landscapes.
Explore the world’s ancient ruins and the wonders of the modern age.
Encounter and interact with Outer World’s many unusual inhabitants.
Negotiate or fight with monstrous or cunning adversaries.
Survive and endure Outer World’s many perils and challenges.
Craft items, magic and mechanical.
Create social bonds with the friends you meet along the way.
Attempt to rise through the adventuring ranks to become legend.
Experience the wonder, humor, tragedy and triumph of adventuring.
Outer World: A wondrous and deadly playground
BREAK!! has a post-apocalyptic fantasy setting full of derelict mega structures, shambling war machines, and nature warped by magical pollution.
The sun machine is broken; bathing half the planet in light and casting the other into shadow.
Enough setting detail is provided to excite players and inspire GMs, but not so much it makes it difficult to build in your group's own preferences and ideas.
A brief history provides gameable legend and myth to connect your adventures to.
The BREAK!! rules will be familiar to anyone who's slung a d20 before, but they have been streamlined to make it easy to pick up for new players.
There are simple rules for: Journeys, Exploration, Negotiation, Fights, Downtime, and Crafting. These rules create a unique experience for each separate activity.
BREAK!! only needs a d20.
Aptitudes (Ability Scores) are set by your Calling (Class), not rolled, but you can tweak them with your Traits.
Experience Points are awarded for Rank advancement (Leveling).
Simple roll under Aptitude Checks are used to resolve the outcome in most situations (Skill checks & Saves).
A Point-crawl overland travel system helps avoid aimless wandering.
Social Bonds and Reputations give your actions and meaningful in-game consequences.
It may not be possible to ship very heavy items outside of the Mainland UK.
Released: 03 June 2025