Go to class to learn your class with magical sets of roleplaying miniatures for your 5e adventures!
Each miniature represents a different roleplaying class with a cast of stunning college character sculpts. These highly-detailed, preassembled models are ready to paint or play right out of the box.
Enrol for initiative!
Adventures & Academia: First Class brings the fun and magic from the Grand Academy to the tabletop, with these two new miniature sets!
These entry level sets are perfect for those looking to get into roleplaying games, or established Game Masters who are looking for a new world to impress with. There are 4 houses at the Grand Academy: House Might, House Arcane, House Divine and House Cunning.
These sets gives any Game Master the tools to create a cinematic experience in the Grand Academy or any other fantasy roleplay setting, each set consist of:
6 Miniatures in total, 3 from each house
Character portfolios on each individual character, available to download online when product has launched
5e compatibility
One shot adventure available on our website when the product has launched
Adventures & Academia First Class Arccane and Might are a collection of magical college characters for 5e roleplaying games.
Your adventures will surely make the grade with this set of six preassembled, highly-detailed PVC miniatures, each representing an iconic roleplaying class.
Barnaby, Letha, and Rusya are pupils of promising magical means belonging to House Arcane. The Wizards, Warlocks, and Sorcerers of this House seek to prove magic can overcome any obstacle.
Arthur, Bondus, and Vianola are powerful protégés of House Might, home to Barbarians, Monks, Fighters, and all those who work to master their inner strength.
House Arcane
House Arcane seeks to prove magic can overcome any obstacle. Here warlocks, sorcerers, and wizards all learn magical power is to be understood and wielded in equal measure. Unlocking the secrets of magic isn’t without its mishaps, and House Arcane is responsible for the majority of admissions to the Academy’s infirmary.
House Might
Founded by Tizon, a sentient magical sword, House Might is home to those who seek to master their physical might and become the best fighters they can be. Inner strength, determination, and discipline are the house’s key virtues.
Home to fighters, monks, and barbarians, House Might teaches its students both the logistics of leadership and mastery of their chosen weapon — be it the blade, fist, or mind.
This is the house of self-improvement. It seeks to prove that the mind can master the body, and anybody can become the best version of themselves through hard work and dedication.
2+ Players
Ages 14+
Infinite hours
It may not be possible to ship very heavy items outside of the Mainland UK.
Released: 13 June 2023