Senet will be written by the most passionate and knowledgeable tabletop-gaming writers in the world — including Owen Duffy, creator and editor of The Board Game Book, Matt Thrower, author of the Haynes Manual of Table Top Gaming, and Meeple Lady, of boardgamemeeplelady.com. We are also proud to include Tristan Hall — designer of Gloom of Kilforth and the upcoming 1545, St. Elmo's Pay — as a contributor. Tristan will be sharing his insights into the industry.
Senet is a magazine for people who love board games, from those who are new to the hobby and just discovering it via gateway games, to veteran players and board-game designers.
It takes board gaming seriously as an art and entertainment form in a lively, interesting and visually impressive way. It will include previews of the most exciting and intriguing upcoming games, reviews of the latest releases, from both major and independent publisher, and features which inventively explore the creative processes behind board games, as well as the tabletop experience itself.
Senet’s main features will unbox the board-gaming experience via five strands:
Where they focus on a popular game theme, such as Vikings, Mediterranean trade, HP Lovecraft, zombies and Star Wars.
Each issue, one of our gaming experts digs into how a particular gaming mechanism — such as worker-placement, deckbuilding or roll-and-write — actually works, and reveals which games do it best.
They interview a major board-game artist to uncover the secrets of great tabletop visual design. For the first issue, this artist will be the brilliant Ian O’Toole (Lisboa, Black Angel, On Mars).
The Player Experience
A think-piece which tackles a different issue each month. For example, co-op playing, cheating, welcoming newbies, making game nights work, tackling conventions, and rocking print and play.
The Game Designer
A ‘Hall of Fame’ in-depth career Q&A with a major industry figure. In Issue 1, this will be with Elizabeth Hargrave, designer of Wingspan, for which she won the Kennerspiel des Jahres.
Board games are beautiful
With high production values, impressive artistry, engaging themes and elegant mechanisms, they have, quite simply, never looked so good as the titles being published today.
Board games are social
They bring people together in an entertaining and immersive way. There is now such a variety of games — from party games, to collectible card games, to Eurogames, to role-playing games — the hobby is genuinely open to all, making it a diverse and universally welcoming activity.
Board games tell great stories
Every great game experience contains drama and comedy, twists and turns.
Conceived by a pair of passionate gamers with 30 combined years of experience in publishing, Senet celebrates and explores all these aspects of the hobby, at a time when it is going through an astonishing renaissance.
64 full-colour, 160mm x 240mm pages, printed on 100gsm uncoated paper, with a 250gsm uncoated cover featuring a special colour.
Released: 15 January 2020