Your task seems simple. You are given a word, and you need your teammates to guess it. But the other team has already seen your word, and they have made a list of "trapwords" that you can't say. You don't know what's on their list. And there's a time limit. Go!
Trapwords is a fun and fast-paced party game for two teams, who simultaneously prepare their lists of trapwords. The simple task of giving clues for your word is made fiendishly difficult by not knowing which words you can't say. If you succeed, you advance to higher levels with more trapwords and additional challenges. Includes a set of regular words as well as a set with a fantasy theme.
It could remind you of the classic word game known as Taboo, but this one has an interesting twist on gameplay – the opposing team is the one who chooses the words you cannot use. With you having no idea which words are "traps", it’s like dancing on a minefield, when you’re trying to describe your assigned word to the rest of the team.
You take the role of a group of adventurers crawling through a fantasy dungeon full of traps and curses, with a Boss waiting for you at the end.
You have to successfully guess a word that one of your teammates is trying to describe to you. Sounds simple, but it is made fiendishly difficult by not knowing which words you can't say. Because both teams are simultaneously preparing secret traps for each other, words that you can't use. And further you get, the more trapwords you might expect.
Theme:
A dungeon crawl with traps, curses,
and a monster
Mechanics:
clue-giving, thinking up trapwords
to block opponents' clues, out-thinking
opponents to avoid their trapword.
Components
50 double-sided cards with 400 fantasy and 400 standard words
10 monster cards
10 curse cards
7 cardboard room tiles
4 cardboard books
2 cardboard team figures
5 cardboard monster figures
2 cardboard torches
3 plastic stands
1 pad of trapword list sheets
2 pencils
1 sand timer
1 rulebook
1 overview leaflet
Players: 4 to 8+
Age: 8+
Time: 30 min
Released: 13 November 2018