Earth is a tableau builder for 1 to 5 players with simple rules and countless strategic possibilities. With its encyclopedic nature and a near-infinite number of tableau combinations, every single game will allow you to discover new synergies and connections, just as our vast and fascinating world allows us to do!
Earth, the soil that supports and sustains our beautiful planet, Earth. Over thousands of years of evolution and adaptation the flora and fauna of this unique planet have grown and developed into amazing life forms, creating symbiotic ecosystems and habitats.
It’s time to jump into these rich environments and create some amazing natural synergies that replicate and extrapolate on Earth’s amazing versatility and plethora of natural resources. Create a self-supporting engine of growth, expansion and supply where even your unused plants become compost for future growth.
Players will create a self-supporting engine of growth, expansion, and supply by drafting from a deck of over 364 unique cards and strategically placing them in their tableau.
The game begins before the starting hand has even been drafted. Players will receive an Island, Climate, and Ecosystem card during set-up. Using these double-sided cards, each player sows their strategy by selecting one side of the card to place face-up in their play area.
The combination of these three cards introduces asymmetry to the game by providing variable starting resources, bonus abilities, and unique end-game scoring objectives.
On Your Turn
On their turn, the active player will choose one of four different actions, reaping their major benefits, while all other players welcome the minor benefit.
Subsequently, all players activate any cards on their player-board, and in their tableau, which match the color of the chosen action.
Players continue taking actions, arranging their Island, sowing Plants and developing Terrains to attract elusive Fauna, and unlock the scoring bonuses of diverse Ecosystems.
Triggering End Game
Once a player has added a sixteenth card to their 4×4 tableau, they earn a completion bonus and trigger the end of the game.
All players will tally the victory points they earned from completing Ecosystems, reaching Fauna objectives, Composting cards, gaining Plant cubes and Growth pieces, for their Plant and Terrain values and for Events played. The player with the most victory points wins!
Contents:
283 Earth cards
145 Sprout cubes
105 Soil tokens
88 Trunk pieces
74 Canopy pieces
25 Leaf tokens
32 Ecosystem cards*
23 Fauna cards*
10 Island cards*
10 Climate cards*
6 Solo mode cards
5 Player boards*
1 Active player token
1 First-player token
1 Fauna board*
1 Score pad
1 Rulebook
Components with a * are Double-sided for more variability
Player Count: 1-5
Game Length: 45-90 minutes
Mechanics: Engine-building, tableau-building, card drafting, action selection
Modes of Play: Multiplayer, Solo, Teams (2 vs. 2)
It may not be possible to ship very heavy items outside of the Mainland UK.
Released: 31 May 2023